十字军之王3代码大全建造 关于十字军之王3增加发展度代码(2)
十字军之王3代码大全建造
记录所有尚未定义loc键的游戏概念:
log_missing_game_concept_loc – Logs all game concepts that have not had their loc key defined
杀死一名角色(默认为当前扮演角色):kill(die) [character (optional)] – Kill a character (currently played character by default)
赋予一名角色所有特权(默认为当前扮演角色):gain_all_perks [character (optional)] – Gives a character (currently played character by default) all perks
赋予一名角色一项特权(默认为当前扮演角色):add_perk [perk] [character(optional)[- Gives a character (currently played character by default) a specific perk
开/关是否要立即或正常生育子女:instant_birth – Toggles if children should be born instantly or as normal
使AI宣战(根据正常权重),绕过所有步调检查等:AI.declare_war [character(optional)] – Causes the AI to declare a war (according to normal weighting), bypassing all pacing checks and the like
为此角色生成一个CoA,将其视为王朝替补:generate_cadet_coa [character (optional)] – Generate a CoA for this character as if they were a cadet of their dynasty
在一种信仰中加入一项教义:add_doctrine [doctrine] [faith(optional)] – Adds a given doctrine to a faith
从一种信仰中移除一项教义:remove_doctrine [doctrine] [faith(optional)] – Removes a given doctrine from a faith
增加一项领域法:add_realm_law [law] [character(optional)] – Adds a realm law
增加一项领域法,跳过成本和效果,以及当前法律的废除效果:
add_realm_law_skip_effects [law] [character(optional)] – Adds a realm law, skips the cost and the pass effect, and the revoke effects of the current law
设定角色的文化:set_culture [culture] [character(optional)] – Sets the culture of a character
改变信仰的热情:change_fervor [amount(optional)] [faith(optional)] – Changes the fervor of a faith
向角色透露一项机密(默认为当前扮演角色):add_secret [type] [target(optional)] [character(optional)] – Gives a character (currently played character by default) a specific secret
更改一个县的发展水平,默认为首都:change_development_level [amount] [province_id(optional)] – Changes the development level of a county, defaults to capital
产生指定类型的派系:faction_spawn [faction_type] – Spawns a faction of the specified type
设置指定类型的首个派系的不满:faction_discontent [faction_type] [discontent_value]- Sets discontent of the first faction of the specified type
指定类型的首个派系发出其需求:faction_demand [faction_type] – The first faction of the specified type sends its demand
将该池有关的统计信息转存至’logs/pool_stats.csv’:dump_pool_stats – Dump statistics about the pool to ‘logs/pool_stats.csv’
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